TARSIER STUDIOS (BJÖRN SUNESSON & FLY)
Independent game development studio based in Malmö, Sweden.
This interview will discuss the visual storytelling of Tarsier’s games with a focus on their latest release: REANIMAL. Topics will be the visual exploration of game (characters, environments, etc.), the creative and technical challenges within the studio, making mistakes and how to solve them.
Currently employing around 60 people, Tarsier Studios is an independent game development studio based in Malmö, Sweden. Having worked with Sony and Media Molecule on various projects including LittleBigPlanet PS Vita and Tearaway Unfolded, the last few years has seen Tarsier make the transition to full independence.
Björn Sunesson is one of the founders of Tarsier Studios. He’s played several roles in Tarsier’s projects over the years. Mainly tech-art and design, but also creative direction, level design and animation.
From the studios’ humble beginnings with Rag Doll Kung Fu and the Media Molecule collaborations to their own projects with Little Nightmares I & II and REANIMAL (and so many failed prototypes in between).
Fly studied Computer Graphic Arts at The Animation Workshop in Denmark. She has always been deeply fascinated by video games and landed an internship at Trasier Studios in 2020. She has worked there ever since on Reanimal and is now working on DLCs.