ACADEMY WORKSHOP: WHIMSICAL CREATURE DESIGN BY NICHOLAS KOLE
Want to go beyond the talks and panels? This workshop brings the hands-on learning experience of Playgrounds Academy straight to Breda and giving you the chance to work directly alongside some of the most talented artists and developers in the games industry.
During this workshop you’ll walk through the process of creating a compelling stylized creature design from the very first idea to finished color.
Nicholas we’ll share tips and process from over ten years working full-time in Procreate. He’ll answer all of your questions while he digs into the details and specifics.
You’ll leave with new insights into the character design process, as well as tips and tricks specific to Procreate.
Together you’ll start the design process from scratch, with brainstorming exercises.
You’ll work alongside each other as Nicholas demonstrates how he takes an early sketch through every stage to a finished piec that’s industry ready.
A basic knowledge of drawing fundamentals and an interest in character design are all that are required to participate.
Bring your iPad (with Procreate) and stylus and (optional) the beginnings of an idea for a creature you might like to design.
Since this will be a general survey, it’s alright to participate with other apps or devices, but the most specific process tips may apply only to Procreate.
For the last 15+ years, Nicholas Kole has worked across film, television, publishing, video games, trading cards & toys for clients such as Disney, Netflix, Blizzard, Riot, Bungie, Phoenix Labs and Guerrilla Games. You may recognize his recent work from the Spyro Reignited Trilogy, Crash Bandicoot 4, The Wingfeather Saga, or the cards of Disney’s Lorcana.
He’s currently working at Studio MDHR on the recently announced sequel to Cuphead.