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JOCHEM VAN GOOL

Jochem van Gool is a traditional animator, illustrator and character designer. He’s currently working for Lorcana, creating card art, concept art and key art.

What to expect?

During his talk, Jochem will guide you through the process of creating character designs and depicting characters in a clear and appealing way. He will talk about the different ways to approach animating scenes using shots from earlier projects (Klaus and Space Jam 2: A New Legacy) as a reference.

Bio Jochem van Gool

Jochem van Gool is a traditional animator, illustrator and character designer. He studied art in high school before getting his masters degree in animation at RITCS in Brussels. After working on several projects for Belgian animation studios, he joined Cartamundi as a concept artist where he focussed on card and board-games.

But during Jochem’s time at Cartamundi, he missed working in animation. That’s when he applied for a job at SPA studios to work on the Netflix picture Klaus. Besides Klaus, Jochem also worked on Space Jam 2: A New Legacy and a few Looney Tunes shorts.

In the mean time, Ravensburger reached out to Jochem and asked him to work on their new trading card game: Disney Lorcana. He’s currently still working for Lorcana, creating card art, concept art and key art for the past two and a half years.